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BS in Game Development and Software Development: Courses, Projects, and Objectives

NEUMONT'S GAME DEVELOPMENT Faculty

In Neumont's three year BS in Software and Game Development degree program You’ll learn from faculty with proven expertise in game design, development, and related fields — think creative directors, software developers, published experts, and industry leading partners from game development firms across the country.

You’ll explore principles of design, game project management, AI, physics, XNA, and game libraries through an assortment of projects and labs.

Game Development Projects

Through a variety of projects and roles, you’ll explore different areas of software and game development including:

  • Project management and planning
  • Game and UI design
  • Test driven development and Q/A techniques
  • Asset creation and tracking, and overall game and software production

GAME DEVELOPMENT PROGRAMS WITH A PROJECT-BASED FOCUS

Neumont is less about lectures and more about hands-on learning through relevant projects. Here’s a sample of what you’ll work on while earning your BS in Software and Game Development:

  • Foundational Projects

    Master the basic foundations of modern operating systems, game consoles, libraries, and development of unique attributes for games, educational tools, and interactive training guides. Learn More

  • Developmental Projects

    This is where the program gets intense. You'll delve into game engines, physics, mobile and console development, and computer graphics from a game and software development approach. Learn More

  • Studio and Enterprise Projects

    Where the fun really begins. You'll spend up to 20 hours per week working as part of a team making deployable games in a real project environment, similar to what you'll encounter upon graduation. Placement on Studio Projects may be competitive and may require proven mastery of a specific set of competencies (meaning: watch your GPA). Learn More

game development Technical Skills and Competencies

  • Understand the complete game and software development methodologies and production lifecycles
  • Integrate unique concepts of game design, mechanics, and rules to simulate real-world experiences
  • Apply artificial intelligence in games and business applications
  • Understand the limitations and benefits of various game hardware such as mobile devices, consoles, and PCs
  • Understand and mimic real object interactions via raw physics and physics engines
  • Understand the elements of asset production and integration of computer graphics using game libraries and raw graphics

game development Professional Skills and Competencies

  • Professional communication skills, both written and verbal
  • Project management techniques
  • Understanding of team work and group dynamics
  • Effective problem solving and decision making
  • Understanding business in the context of game and software development

Download a Game Development Course List and Program Plan

Interested in this program? Get Started Today?

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UNITING BUSINESS, TECHNOLOGY, AND CREATIVITY TO EDUCATE THE INNOVATORS OF TOMORROW

Neumont University was founded in 2003 to pioneer a more effective method for delivering traditional computer science education. At our campus just outside of Salt Lake City, Utah, students experience the complete development lifecycle and work in teams to explore hypothetical, digital, and real-world projects, create real-world solutions, and develop valuable business acumen.

Our mission is to provide a professionally-focused education that is rich in ideas, current in industry best practices, and deep in technological insight from the input of industry-leading partners.

Neumont is an Accredited Member, ACICS and offers undergraduate and graduate programs focused on the digital sciences.

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